Profile for: spaceblue

Member since February 25, 2009 00:03

Some of spaceblue's scenarios [show all]

Space Breakout

By: spaceblue

Updated: On 2009-4-24

Views: 2793    Votes: 14

By: spaceblue

Updated: On 2009-4-24

Views: 2793    Votes: 14

New Tetris

By: spaceblue

Updated: On 2009-7-29

Views: 1353    Votes: 6

By: spaceblue

Updated: On 2009-7-29

Views: 1353    Votes: 6

Tower Defense

By: spaceblue

Updated: On 2010-2-28

Views: 1744    Votes: 6

By: spaceblue

Updated: On 2010-2-28

Views: 1744    Votes: 6

Space Tetris

By: spaceblue

Updated: On 2009-4-9

Views: 799    Votes: 4

By: spaceblue

Updated: On 2009-4-9

Views: 799    Votes: 4

Space Adventure

By: spaceblue

Updated: On 2009-7-31

Views: 2196    Votes: 3

By: spaceblue

Updated: On 2009-7-31

Views: 2196    Votes: 3

Scenarios that spaceblue likes:

Space Snake (by JL235), Biomekanoid Chicken (by mutantleg), Humanity (by onemind), TowerDefence (by Blackdead), Rasterizer (by Builderboy2005), Speed3D (by Builderboy2005), IsoPac (by Zerg), Natural Selection (by TopRamen), Pinball Physics (by Builderboy2005), Suport classes (by Ninto), Domino Fall Chain Reactions (by tombud999), Formula 0 (by Builderboy2005), Card Demo (by mjrb4), Super Mario Bros. Scrolling (by Ninto), 3D Space Shooter Beta (by Builderboy2005), Tossing (by tombud999), MailSorting (by tombud999), Rigid Body Physics (by Builderboy2005), Midori World (by kenshinakh), Water Works (by Builderboy2005), lux (by UruMoonshadow), Castle Storm II (by Builderboy2005), BlackHoleTD v.1.52 (by GymnasiumBammental), BlackHoleTD (by Laurelinad), DragonBall Z Semi-Game (by Razgor)

spaceblue's collections

  • Space - A collection for space-themed scenarios.

spaceblue's most recent comments [show all]

spaceblue writes on Fundamental Tower Defense (on 2010-3-6):

I have around 400 objects loading in my tower defense game, and the loading time is only a few seconds, so you should be able to optimize your loading somehow.

spaceblue writes on Fundamental Tower Defense (on 2010-3-6):

This game takes a long time to load.
To make it quicker, (I'm assuming you have not done this), make the images static instead of loading them every time you start it.
In addition, I find it rather difficult to take down the first two levels. I have not yet managed that.


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