Super Mario Bros. Scrolling

By Ninto - uploaded on 2009-5-3      2707 views (75 in the last 7 days)      9 votes (0 in the last 7 days)

Tags: game with-source mario scrolling platform nintendo

A Super Mario Bros. remake game.

Featuring:
-Some standard mario-game stuff...
-A scrolling world! :]
-A map
-A lot new features!

Controls:
-Move: arrow keys
-Pause: enter
-Show/hide map: backspace

Objective:
-Get lots of points!

Updates:
-Removed '?' and '\' from the image's names
-Lot of new features!
-Fixed a strange bug (couldn't access my level files).
-?blocks slowed down a bit.
-Death-music added.
-Radar-bug fix
-Black pixel removed from bg.

Levels:
1: Just a test level. No exits! ;]

Rights:
-Mario: Nintendo
-Other stuff: Nintendo
-Sprites: various sprite-artists from 'spriters-resource.com' and 'tsgk.captainn.net'
-Programing: me! (Ninto)
-Debugging: programmers of greenfootgallery!


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This scenario is a member of the following collections: Scenario showcase, Builderboy's Favorites


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mjrb4 writes (on 2009-6-27):

Nice update!

Ninto writes (on 2009-6-28):

Thanks!

A new version of this scenario was uploaded on Sun Jun 28 12:09:26 UTC 2009

Ninto writes (on 2009-6-28):

BlackholeGF:
What black pixel? I can't see any, and i can zoom. ;]

 

BlackholeGF writes (on 2009-6-28):

In the chamber above the area with the first goombas. There are five boxes, and the pixel is a bit above the middle one. Just trace a line up from it.

mjrb4 writes (on 2009-6-28):

I see it as well on inspection, but how on earth did you spot that?!

Ninto writes (on 2009-6-28):

Oh yeah, I see it now... But I don't think I want to do anything about it right now... ;]

Builderboy2005 writes (on 2009-6-30):

I think i found a bug in the map system. When you don't have the map turned on and you die, it brings you back and turns the map on, except now none of the enemies or special items show up on the map!

By the way, did you hack greenfoot or something? I was playing with the source, and i was able to move the actors all the way off the screen! And sometimes it wouldn't even let me select them after I moved them!

Ninto writes (on 2009-6-30):

It's the getX(), getY(), and setLocation() methods that do all the work (or the most of it.)

A new version of this scenario was uploaded on Tue Jun 30 11:48:42 UTC 2009

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